Everything i've done is in the Blog.
My first pixel art draw ,using another picture for comparison. - 5.10.2015
Second draw,fits better in general game design and easier to draw.
Maps with open exploration in mind ,created in Tiled transfered with Tiled2Unity.
Didn't make the final cut.
CameraFollow:
Script for making the camera follow the player with a smooth slide to it
PlayerMovement:
Moving a rigidbody with the help of animator and Vectors and checking the direction to change animations.
Warp:
Script for changing position of the player on a triger event.
Difficulty script :
We're using a slider to change the health and damage of the player.Does not work properly,because its not saving the values ,because of other scripts.
Fade:
A script that fadesout the screen in the beginning of th gamewith the capability to fade it as well with the help of animator
More about the scripts in the blog