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Everything i've done is in the Blog.
My first pixel art draw ,using another picture for comparison. - 5.10.2015

Second draw,fits better in general game design and easier to draw.

Maps with open exploration in mind ,created in Tiled transfered with Tiled2Unity. 
Didn't make the final cut.

CameraFollow:  
Script for making the camera follow the player with a smooth slide to it 

PlayerMovement:
Moving a rigidbody with the help of animator and Vectors and checking the direction to change animations.

Warp:
Script for changing position of the player  on a triger event.

Difficulty script :
We're using a slider to change the health and damage of the player.Does not work properly,because its not saving the values ,because of other scripts.

Fade:
A script that fadesout the screen in the beginning of th gamewith the capability to fade it as well with the help of animator

  More about  the scripts in       the blog

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